SystemsEngineer

Full-stack and systems engineer building verified runtime kernels, custom compiler toolchains, and real-time computer vision engines. Based in Hong Kong (Permanent Resident) and studying Computer Science & Engineering at AKTU, Delhi, India.
Work centers on the boundary between hardware efficiency and agentic AI: deterministic execution kernels (Totem Runtime Studio in Rust), high-throughput compilers and virtual machines (Luna VM in C++20), and low-latency computer vision (FaceTrace).
Technical philosophy: Kubrick symmetry, minimal memory overhead, zero-trust cryptographic audit trails (BLAKE3 + Ed25519), and measured benchmarks over hype.
// Proven honours & competitions
Selected 1st out of 3,000+ competing engineering teams for autonomous systems architecture.
1st place among 2,500+ participants evaluated on-site at Microsoft Office for distributed AI systems.
1st place among 1,200+ developers for real-time edge security and threat detection pipeline.
Architected high-concurrency backend services, participant portal, and live submission infrastructure for an international hackathon.